


We teach you the rigor of how design is actually done at production scale. No gatekeeping, no trend-chasing. These are fundamentals that last a career.
All programs follow the same structure: a lesson with a daily assignment; we go through everyone’s work and give direct critique; you revise and apply the feedback. We repeat until the program ends.
The true value of this program is the daily critique most designers never get from anyone at this level.








Where clean layouts meet real deadlines, screen after screen. Apply if you design to ship
Apply nowTurn a flat idea into an image that sells itself. Apply if visuals are your language
Apply nowWhere every pixel earns its place, detail after detail. Apply if you obsess over polish
Apply nowWhere messy workflows become clear systems, process after process. Apply if you think in structure
Apply nowPortfolio, plus a few lines on where you’re headed. Five minutes.
A short brief. We need a baseline, not a masterpiece.
Thirty minutes on how you work. No trivia.
Seats are limited. Not every good applicant gets one on the first pass.
Daily lesson, daily assignment, daily critique in front of everyone. About half of each cohort finishes.
Standouts move into follow-through conversations and our talent pool.
Roughly half of every cohort finishes. Sessions are always recorded, so anyone can review and catch up. Keep in mind: this is a class, not a webinar.
John Paul de Guzman is the founder and Chief Creative Officer of Frost. He’s spent over a decade building design teams and shipping production work for some of the country’s largest digital products, and started Frost to close the gap between what design schools teach and what the job actually demands.
He leads every bootcamp cohort personally — not because Frost can’t scale, but because he believes the daily critique is the entire point. Outside of Frost, he mentors early-career designers and writes occasionally about design systems and creative leadership.
Real feedback from people who went through it.